Exploration into a human problem: the problem of simplifying complex matters.
Recapitulation of my accomplishments and interesting events related to computing and Open Source of 2010.
Are games without assets open source? Why are there so few commercial games releasing with open source models, images and more?
A short list of common mistakes in Python web applications in terms of security and architecture.
Why Jinja2's template engine design makes it harder for your to shoot yourself into the foot compared to Django's limited templating system.
Visualizing numbers and thinking about dimensions in computing.
Using the C preprocessor to achive basic generic collection types.
Short update on why this site looks different and what changed under the hood and where the rest of the content went.
an alternative way to look at OpenID's security.
Comparsion of mercurial's and git's branching systems and why one of them works better for me than the other.